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Independence Day

9/26/2013

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After a day at home, I was very pleased to see just how well the students were able to do on the work while I was out.  At least that is what I was told.  The real goal of the game-based class is to create projects, products, and curriculum that is both workable and motivating so that students can complete things on their own and at their own pace.  While the creative process is a messy one and can sometimes lead to fits of laziness, it is also capable of being followed with bouts of incredible productivity.

As the year goes on, I feel its important to remember that the day-to-day in this or any class is not as important as the large picture.  As long as students are getting the job done, it's both acceptable and desirable that they learn in different ways.

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    English Teacher | Instructional Technology Specialist | 2014-15 PBS Digital Innovator | Gamification Researcher | Marathon Runner | Ph.D RMU 2015

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