When I first started the Gamification method a few years ago, students were able to decide things for themselves. Granted, they would often make the wrong decision...but at least they could sit and pick something to work on. As time as gone on, however, I've noticed that more and more prefer being told exactly what to do. If asked to decide something, they'll sit in confusion, waiting to be given instructions. While I might eventually help them out, or give them advice, I still feel like a portion of that decision-making aspect as been lost. The same thing can be seen with my Senior officers, who are often far more likely to take a poll, or debate endlessly, rather than deciding anything. There seems a fear of being wrong...or at least a fear of seeming sure of one's self...and also wrong.
Sadly, I only teach Seniors (and a few Juniors) so by the time they get to me, it's hard to undo habits. Hopefully with the increased use of technology and student-centered classes in the lower grades, we'll be able to get back to a more reasonable level of decision-making soon. Until then, they'll be a lot of waiting for deadlines...that seems to be the one thing that still gets kids moving.